PROTOTYPING
Complete the Lynda.com tutorial Foundations of UX: Prototyping
Read Chapter 11 in ebook Prototyping
Watch
Watch Lynda.com video Introducing 2D Prototyping Techniques
Watch Prototyping and the user experience on Lynda.com
Find a prototype that was initially designed for an ultimate product and analyze how many iterations it took to move the prototype with a computer user
interface to the final usable and sellable product. Some examples are the initial video camera, digital PDA (Palm Pilot) or cell phone.
Investigate: How Google Ventures does prototyping ‘design sprints’ with its 170 startups
Now check your understanding. Answer these questions:
What are some attributes of a prototype?
How can prototypes facilitate communication between the designer, users, developers, and clients
How can prototypes be quickly changed, modified, or discarded depending on feedback
Make a paper prototype of your project. You will bring this to the lesson where all team members will collaborate on a consensus prototype using elements of
each model.