The world you create is a 75 cell by 75 cell grid system. At the beginning of the world, 10 creatures spawn randomly on the edge. A creature moves freely within the world but won’t fall off the edge. A creature moves by one unit length in a random direction. A creature can move 800 times a day. After the day, there comes the night. At the beginning of each day, 100 food is randomly generated inside the world (edges excluded). The food does not overlap on top of each other. Once a creature passes by food, the food is gathered. The food that is not gathered by the end of the day is rotten(disappearing from the map). Monsters come out and eat the creatures at night. A creature will die if it did not make it to the edge by the end of the day.A creature could also die of hunger. A creature will die if it did not collect any food during the day. Otherwise, the creature lives to the next day. A creature will reproduce if it has collected more than one food and survived the night. For example, if a creature has collected 3 foods and made it to the edge before dark, it will reproduce 2 (e.g. 3-1) creatures at the beginning of the next day. The creatures are quite conservative right now. Their goal is to just survive in this dangerous world that you made. If the creature comes back to the edge with at least one food, it won’t go back out to the world to seek more food to reproduce. The creatures are quite forgetful. At the beginning of the next day, they randomly respawn on the edges of the map (instead of where they finished the day yesterday).
- Will this creature survive in this world?
- If so, what is the equilibrium population of the creature that this
the world can support?